
** Military Rank is required: Rank 1-2 for NCOs. Since 4th Edition GURPS came out this has been ever so slightly skewed few of the 3rd edition books got a proper 4E reprint (for reasons too laborious to bother discussing here) and many of the 4E books now released skew a bit heavy on the mechanical design side, a side-effect of the way 4E repackaged itself, I suppose. 56-57) and five quirks can be taken to get a further 25 points.

Another -22 points in Acceptable Disadvantages (pp. Northern Warfare School (+3 points): Increase Survival (Arctic) to 13 and Tracking to 12 add Skiing (P/H) DX-2 -11.Ĭustomization Notes: Spend your remaining points (27 points, in a 150-point campaign) to customize your character.

NCO** (+2 points): Increase Administration to 12 and Leadership to 13. MEU Training (+1/2 point): Add No-Landing Extraction (M/A) IQ-2 -11. Jungle Warfare School (+4 points): Increase Orienteering to 14 and Survival (Jungle) to 14. A supplement for the 1988 third edition of SJG's GURPS pen and paper RPG. 54).ĭisadvantages: Extremely Hazardous Duty and -20 points selected from the Desirable Disadvantages list (p. This alteration of form was skillfully implemented and is generally effective. Īdvantages: Fit and 20 points in additional ST or HT, Desirable Advantages (p. If the character has attended advanced training, he will also have the appropriate Special Skills package(s), which will increase template cost.Īttributes: ST 11 DX 13 IQ 13 HT 11. To make the monsters immedi-ately usable, one or more example NPCs are provided. Character and Template Books (GURPS) Steve Jackson Games. Each intelligent monster is given a short fluff description but details can usually filled in from the appropriate D&D source books.
Gurps 3rd edition monsters template update#
Makes reference of several 3rd edition books, which are optional but helpful, and there are guides to update stats from there.

A few traits for included monsters are exclusive to GURPS Basic Set but the important bits of their usage are easily inferred.
Gurps 3rd edition monsters template series#
Special Amphibious Reconnaissance Corpsman must have the Basic Skills below. Index system Series Search: GURPS (79 results) Cardboard Heroes Castles. A template for a character that relies heavily on guns. GURPS was on its 3rd edition, Vampire on its 2nd. Lately however, due to a growing need for combat medics in the special operations community, SARCs are beginning to be utilized in almost all USSOCOM assets. In 1993, GURPS designer Jeff Koke took a go at adapting Vampire: the Masquerade and Mage: the Ascension as GURPS sourcebooks. Traditionally, Special Amphibious Reconnaissance Corpsmen (SARCs) are attached to the Marine Corps Force Reconnaissance companies to help support special reconnaissance missions. There are 4 different versions, two 3rd Edition versions in 1680x10x1080 resolution and two for 4th Edition in 1680x10x1080 resolution.

I also made up some Wallpaper based on these webpages. It’s similar to others in the GURPS Spec Ops templates.Īmphibious Reconnaissance Corpsmen are United States Navy Hospital Corpsmen that provide the Marine Special Operations reconnaissance teams and other USSOCOM units advanced trauma management associated with combatant diving and parachute entry. The index is divided into three parts, presenting GURPS 3rd Edition, GURPS 4th Edition, and GURPS 'Zines (Roleplayer and Pyramid). Here’s the template for 3E GURPS for the Special Amphibious Reconnaissance Corpsman.
